Animation
This solo project took me through the entire production pipeline, from worldbuilding and concept art to 3D modelling, texturing, lighting, pre-visualisation, 3D animation, VFX, compositing, and sound design. 
This 3D animation explores a dark future without land, an endless storm, torrential rain, and colossal 1km waves. Endless night, thick polluted haze, lit only by lightning and neon dreams.
Megalopolis
Humanity's last sanctuary, a brutalist, reverse-engineered ziggurat. This megalopolis towers 2km above the ever-rising sea level. The steep angular architecture divides each floor by status, with the wealthy living atop, and in the lower levels, the less fortunate live in the polluted, dense sewer system. Here they're at the mercy of the tides, with dangers of colossal waves and flooding.
PREVIS
I drew inspiration from the grimy cyberpunk worlds of Blade Runner and Akira, as well as brutalist and Japanese architecture. Nautical life also drove the visual style and organic design concepts.

MEGALITHS
These sacred megaliths form the structural foundation of the last city. They stand anchored to the seabed, ascending kilometres above the waves. These founding pillars deluge millions of litres of water back to the ocean and restore balance. What these ancient guardians are remains a mystery. Were they once Leviathans, now forever trapped in time?
Vehicle
Inspired by nautical life and designed for the stormy conditions of a flooded Earth. The sleek profile boasts elegant wings and fins engineered for aerodynamic maneuverability in both below and above water.
APARTMENTS
sewers
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